5 fatos fáceis sobre 33 Immortals Gameplay Descrito
5 fatos fáceis sobre 33 Immortals Gameplay Descrito
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I spent a large chunk of my time with the game on the first available map, Hell. Entering Purgatory, the second map, requires special keys that can only be obtained by progressing far enough with the final boss battle in Hell (a three-headed Lucifer). While I managed to snag some keys, not many players from the review session were available to join whenever I entered this new world and usually ended up dying almost immediately due to the much higher tier of enemies and horde numbers.
33 Immortals. One wayward dodge might push you into the path of a stumbling army of headless titans, who were, until just now, chasing some other poor soul. I’m speaking of this from experience. I’m just helpful like that.
With dozens of enemies and allies on-screen at any given time, this alone is a notable achievement by developer Thunder Lotus.
In the first part of this game, conquering Hell is an exercise in structure. Your goal is to defeat Lucifer, the “boss” of Inferno, but first you must work with other players to unlock an Ascension Battle just to reach him. How do you do that? Glad you asked: You must complete 12 Torture Chambers, mini raids where you are grouped up with up to six players to battle multiple waves of monsters.
Considering the tenacity of roguelike enjoyers, having only two maps available at launch may end up being a major drawback for those who beat the two bosses 33 Immortals Gameplay within the first week, if I’m being conservative.
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Adding to that, if you’re itching to play with a wider group of friends than three, unfortunately, four player parties are the maximum you can achieve right now, letting you matchmake into 33-player rounds with the group as if this is a co-op battle royale.
How much more difficult will the second world, Purgatorio, be compared with Inferno? How badass can I make my weapons? What’s it like to run around hell with a beagle by your side? These are all exciting questions I’m looking forward to answering once 33 Immortals
would probably fly under a lot of people’s radar. It’s a fun hook, even while playing with randoms that you might not cross paths with again.
Being an early access release, Thunder Lotus has a lot more planned for the title following its initial release. On the road to 1.0, the studio hopes to add more features like private sessions, more enemy and boss variety, and the third world that let players fight God.
As the name probably already gave it away, dozens enter a single session, all hoping for the best drops and team-mates that might have their back when the going gets tough.
There are also the co-op abilities attached to every class, which is one of my favorite feature implementation in the game. Holding down this button makes your character slam down a massive rune on the ground, making specific areas where more players must stand and activate them together. This can be extremely perilous when so many enemies are on screen.